![]() ![]() Level 3: Increased damage from 140 to 175 Increased area of effect from 35 to 40.Level 2: Increased damage from 100 to 125 Increased area of effect from 30 to 35.Level 1: Increased damage from 60 to 65 Increased area of effect from 25 to 30.Tooltips for hero abilities may not be updated.Resolution does not change properly when switching between windowed and full screen.Default map directory is for from maps when creating custom games.UnitDisableAbility does not hide an ability with Hide=true and Disabled=false.Crash: With an ability that has „Disabled“=false, attempting to set „Disabled“ to false again will crash the World Editor.PlaySpecialEffectWithTimeScale is disabled for now. ![]() Set/GetAbilityOnXXXX functions are renamed to Set/GetAbilityActivatedXXXX.Certain elements in World Editor overlap.Unable to input text while keyboard settings are under different languages in zhCN and koKR locales.Chaos Kodo Beasts are showing as idle workers in campaign missions.Temporarily disabled Fixed Aspect Ratio in Video Options.Ladder maps cleansed of sneaky tower locations near starting mines.Default resolution no longer resembles Felwood.Various missing textures located (Thanks to TriggerHappy for the test map).Automated tournaments will resume next week.This will be the last version to support Windows XP.Replays are incompatible between major game versions.Ladder standings have been reset good luck and have fun on the climb.Thanks to Erkan and others for contributing to the new palette: Game lobbies expanded to support 24 players. Added bookends to the in-game interface.To prevent stretching there have been changes to the interfaces: Grab your favorite beverage and snacks, there’s a lot to cover: Our sincere thanks to the Classic forums, the pros, the mapmakers, the players, r/WC3, Discord (Warcraft 3 United), and the horde of other fans who reached out to help make this patch Rexxar approved. Hail Warchiefs, Liches, Commanders, and Keepers, ![]()
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